For seamless map-battle scene transitions you would either need to event your battles as part of the exploration or use some kind of script (a.k.a. I have focused on map display here, since I believe all the makers offer an enemy-facing, a.k.a. There's a "3D" projection-style plugin for MV (see linked discussion), I'm not sure if there is something like it planned, or already available, for other makers. 2000/2003 don't offer scripting, and I don't know much about script options for XP/VX/VX Ace. RPG Paper Maker gives you a way to create RPGs in a full 3D world as simply. If you want 3D-looking transitions as you move around, then scripts/plugins would probably be the easiest way to go about it. RPG Paper Maker will simplify your work RPG Paper Maker is a game making engine, free for non commercial use, allowing you to create a 3D universe with many 2D sprites and even 3D objects using a simple interface for all available platforms: Windows, Linux, and MacOS. (Note that plugins for MV are generally not compatible as-is with MZ, and vice-versa.)īasically, if you're OK constructing the viewpoint with eventing & pictures then any RPG Maker will be OK. There was a discussion about first-person stuff on the RPG Maker MV boards: link. there's also a limited version of VX Ace available on Steam, called VX Ace Lite. In case you're interested, you can find limited trial versions over here: I think the biggest change so far may have been the introduction of traits (VX Ace?). The makers (2000, 2003, XP, VX, VX Ace, MV, MZ) are all pretty similar in terms of ease-of-use. RPG Maker VX ACE (RPGVXACE) Script System for turning your 2D JRPG into a 2.5D (aka fake 3D) first person dungeon crawler.
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